Your customers expect a fast, reliable app on the phone they already carry. Dotqode builds mobile apps for iOS and Android, either as standalone products or as companions to an existing web platform.
From idea to the app stores
We begin with the core journeys: what a user must be able to do on the first day. Our designers turn those into clickable prototypes you can test before development starts. Developers then build in sprints, with test builds you can install on your own phone throughout the project.
Before launch, our QA engineers test on a range of real devices and screen sizes. We prepare store listings and handle submission to the App Store and Google Play.
What we build
Mobile projects tend to fall into a handful of types, each with its own priorities:
- Customer-facing apps for booking, ordering, account management or loyalty, where first impressions and store ratings matter most.
- Companion apps for a web product, giving existing users quick access to the parts they use on the move, with the same accounts and data.
- Field and staff apps for inspections, deliveries or site visits, often needing offline use, camera access and reliable syncing when a signal returns.
- Apps with payments or subscriptions, set up to follow App Store and Google Play billing rules so reviews go smoothly.
Things we plan for early
Some decisions are cheap at the start and expensive later, so we raise them in the first weeks:
- How the app behaves with a poor or missing connection
- Which phones and operating system versions you need to support
- What personal data the app collects, and how that is declared to Apple and Google
- How users are told about updates, and when older versions stop working
Getting these right early avoids rejected store submissions and awkward rework once people rely on the app. We also agree how you will measure success after launch, such as sign-ups, completed orders or crash-free sessions, and add the analytics and crash reporting needed to see it.
Who this is for
This service suits companies launching a new mobile product, businesses whose customers are asking for an app alongside an existing website, and teams with an older app that has become hard to update. If you already have mobile developers, our engineers can join them as a dedicated team. If you would rather hand over the whole build, we run it as an end-to-end project with one project manager accountable for delivery.
The apps, store listings and source code are published under your accounts and belong to you.
After launch
Operating systems update every year. We offer maintenance and support so your app keeps working and keeps improving.
How we deliver it
The same rhythm on every mobile app development engagement, so you always know what happens next.
- 01
Core journeys
We agree what a user must be able to do on day one, which devices matter, and whether native or cross-platform suits your features, budget and team.
- 02
Prototype
Designers build a clickable prototype that follows iOS and Android conventions, so you can try the flow on a phone before any code is written.
- 03
Build and test
Developers work in sprints and share installable test builds through TestFlight and Google Play testing tracks, so you try each feature on your own device.
- 04
Store release
We prepare listings, screenshots and privacy details, submit for review under your developer accounts, and resolve anything the reviewers raise.
Technologies we use
We pick the stack that suits your product and team, and work with what you already run.
- Swift
- SwiftUI
- Kotlin
- Jetpack Compose
- Flutter
- React Native
- Dart
- TypeScript
- Firebase
- Xcode
- Android Studio
- App Store Connect
- Google Play Console
Frequently asked questions
Should we build native or cross-platform?
Native apps (Swift for iOS, Kotlin for Android) give the fullest access to device features and the most platform-native feel. Cross-platform apps (Flutter or React Native) share one codebase across both. We explain the trade-offs during discovery and recommend the option that fits your budget, timeline and features.
Will you publish the app to the stores?
Yes. We prepare store listings, handle review submissions, and publish under your developer accounts so the apps stay yours.
Does our app also need a backend?
Most apps need somewhere to store accounts and data. We can build one, connect to your existing systems, or use a managed service such as Firebase where that keeps things simpler.
What happens when Apple or Google release a new operating system?
We test your app against beta versions ahead of release and plan any required changes, so updates are ready when your users upgrade.
Tell us about your project
Share what you’re building and how you’d like to work. We reply within one business day with next steps.
